Joust (USA, Europe)

Joust on Atari Lynx highlights movement rhythm, jump timing, and route discovery. Use the overview to compare tags, version context, and play notes before starting.

Published
1982
Added
2026-04-28
Platform
Atari Lynx
Developer
Unknown

Overview

Joust at a Glance

Classic Joust game for Atari Lynx. Engage in one-on-one aerial combat riding ostriches versus foes like the buzzy beetle across perilous stone platforms.

Classic Joust game for Atari Lynx. Engage in one-on-one aerial combat riding ostriches versus foes like the buzzy beetle across perilous stone platforms.

Design Highlights

  • Version check: Use the opening stage to learn jump height, stopping distance, and recovery windows.
  • Pacing: Look for safer paths before chasing risky bonus items or shortcuts.
  • Safe start: When a level gets crowded, slow down and read enemy cycles before committing.
  • Version check: Use the opening stage to learn jump height, stopping distance, and recovery windows.
  • Pacing: Look for safer paths before chasing risky bonus items or shortcuts.

Controls and Session Tips

Look for safer paths before chasing risky bonus items or shortcuts.

  • Version check: Use the opening stage to learn jump height, stopping distance, and recovery windows.
  • Pacing: Look for safer paths before chasing risky bonus items or shortcuts.
  • Safe start: When a level gets crowded, slow down and read enemy cycles before committing.

Metadata Notes

Joust is cataloged as an Atari Lynx entry. Title markers such as USA, Europe help separate this Atari Lynx entry from nearby regional or build variants. The current tags are Co-op, Multiplayer, Atari Lynx, USA Release, Handheld, which help group the page with similar games without relying on a single generic label.

Helpful Answers

How do I knock down an enemy knight?

You must collide with an enemy knight so that your character's lance hits him while you are positioned higher on the screen than he is. If you are lower, you will be the one dismounted.

What happens when I collect an egg?

Collecting a fallen enemy's egg grants you points immediately. If you don't collect it within a short time, the egg will hatch into a new enemy, often faster and more aggressive.

How do I handle the Pterodactyl?

The Pterodactyl cannot be jousted normally – it moves around the arena destroying anything in its path. If it appears, avoid it until a countdown ends or, if possible, lead it off screen by strategic movement.

FAQ

How do I knock down an enemy knight?

You must collide with an enemy knight so that your character's lance hits him while you are positioned higher on the screen than he is. If you are lower, you will be the one dismounted.

What happens when I collect an egg?

Collecting a fallen enemy's egg grants you points immediately. If you don't collect it within a short time, the egg will hatch into a new enemy, often faster and more aggressive.

How do I handle the Pterodactyl?

The Pterodactyl cannot be jousted normally – it moves around the arena destroying anything in its path. If it appears, avoid it until a countdown ends or, if possible, lead it off screen by strategic movement.

Can I play with unlimited continues?

Arcade games often have limited continues depending on the version and settings. Classic Joust uses a 'lives' system – when all lives are lost, the game ends.

Is there a difference between solo and co-op play?

Yes, cooperative play on the same Atari Lynx enables two players to cover more ground – for instance, one can attack higher, the other can guard below.