Sonic in Mario's Mind 1.1
Super Smash Bros. (USA)

Super Smash Bros. (USA)

Kirby 64 - The Crystal Shards (USA)

Kirby 64 - The Crystal Shards (USA)

007 - GoldenEye (USA)

007 - GoldenEye (USA)

Smash Remix 1.5.0

Smash Remix 1.5.0

Smash Remix 1.3.0

Smash Remix 1.3.0

Mario 64 Sonic Edition Plus v2.2.2

Mario 64 Sonic Edition Plus v2.2.2

Toy Story 2 - Buzz Lightyear to the Rescue! (Europe)

Toy Story 2 - Buzz Lightyear to the Rescue! (Europe)

Smash Remix 1.1.1

Smash Remix 1.1.1

Spider-Man (USA)

Spider-Man (USA)

Spider-Man in Smash Remix 1.5.0

Spider-Man in Smash Remix 1.5.0

Smash Remix 1.4.1

Smash Remix 1.4.1

Smash Remix 1.4.0

Smash Remix 1.4.0

Super Luigi 64 - Definitive Edition

Super Luigi 64 - Definitive Edition

Sonic Adventure 64

Sonic Adventure 64

Smash Remix 1.2.2

Smash Remix 1.2.2

Banjo-Kazooie (USA)

Banjo-Kazooie (USA)

MRC - Multi Racing Championship (USA)

MRC - Multi Racing Championship (USA)

Smash Remix 1.3.1

Smash Remix 1.3.1

Smash Remix 0.9.7

Smash Remix 0.9.7

Star Fox 64 (USA)

Star Fox 64 (USA)

Donkey Kong 64 (USA)

Donkey Kong 64 (USA)

WWF No Mercy (USA)

WWF No Mercy (USA)

Diddy Kong Racing (USA) (En,Fr)

Diddy Kong Racing (USA) (En,Fr)

Smash Remix & Knuckles b2.3

Smash Remix & Knuckles b2.3

Smash Remix 1.0.1

Smash Remix 1.0.1

Yoshi Story (Japan)

Yoshi Story (Japan)

Smash Remix 1.1.0

Smash Remix 1.1.0

Mortal Kombat Trilogy (USA)

Mortal Kombat Trilogy (USA)

Smash Remix 1.5.2

Smash Remix 1.5.2

Tekken 3

Tekken 3

Castlevania - Symphony Of The Night

Castlevania - Symphony Of The Night

Sonic & Knuckles + Sonic the Hedgehog 3 (World)

Sonic & Knuckles + Sonic the Hedgehog 3 (World)

Kirby Super Star (USA)

Kirby Super Star (USA)

Cadillacs & Dinosaurs (930201 etc)

Cadillacs & Dinosaurs (930201 etc)

Street Fighter II' - Champion Edition (YYC bootleg set 2, 920313 etc) [Bootleg]

Street Fighter II' - Champion Edition (YYC bootleg set 2, 920313 etc) [Bootleg]

Mega Man X4

Mega Man X4

Silent Hill

Silent Hill

Crash Bandicoot 2 - Cortex Strikes Back

Crash Bandicoot 2 - Cortex Strikes Back

Penguin Brothers (Japan)

Penguin Brothers (Japan)

Street Fighter II' - Champion Edition (street fighter 2' 920513 etc)

Street Fighter II' - Champion Edition (street fighter 2' 920513 etc)

Yu-Gi-Oh! - Forbidden Memories

Yu-Gi-Oh! - Forbidden Memories

Mega Man X5

Mega Man X5

Contra (USA)

Contra (USA)

EarthBound (USA)

EarthBound (USA)

Sonic the Hedgehog 2 (World) (Rev A)

Sonic the Hedgehog 2 (World) (Rev A)

Sonic Classic Heroes (2022 Update!) (v0.15.03d8)

Sonic Classic Heroes (2022 Update!) (v0.15.03d8)

Dragon Ball Z - Supersonic Warriors (E)(Rising Sun)

Dragon Ball Z - Supersonic Warriors (E)(Rising Sun)

Donkey Kong Country (USA)

Donkey Kong Country (USA)

Bloody Roar 2: Bringer of New Age

Bloody Roar 2: Bringer of New Age

Neo Bomberman

Neo Bomberman

Kirby And The Amazing Mirror (E)(Rising Sun)

Kirby And The Amazing Mirror (E)(Rising Sun)

Sonic 3 Complete

Sonic 3 Complete

Top Gear (USA)

Top Gear (USA)

Parappa the Rapper

Parappa the Rapper

Metal Slug X (USA)

Metal Slug X (USA)

Sonic Classic Heroes

Sonic Classic Heroes

Crash Bandicoot - Warped

Crash Bandicoot - Warped

Donkey Kong (US set 1)

Donkey Kong (US set 1)

Pokemon Radical Red v4.0

Pokemon Radical Red v4.0

Jojo's Bizarre Adventure

Jojo's Bizarre Adventure

Snow Bros. 2 - with new elves

Snow Bros. 2 - with new elves

Crash Bash

Crash Bash

Metal Slug 2 - Super Vehicle-001/II (NGM-2410) (NGH-2410)

Metal Slug 2 - Super Vehicle-001/II (NGM-2410) (NGH-2410)

Sonic in Mario's Mind 1.1

Sonic in Mario's Mind 1.1 on N64 highlights stage hazards, enemy placement, and momentum control. Use the overview to compare tags, version context, and play notes before starting.

Added
2026-03-31
Platform
N64
Developer
Unknown

Overview

Classic Play Profile

Play a unique Sonic hack within the iconic Super Mario 64 framework. Download this creative 3D platformer for an unforgettable Nintendo 64 rom gameplay experience.

Play a unique Sonic hack within the iconic Super Mario 64 framework. Download this creative 3D platformer for an unforgettable Nintendo 64 rom gameplay experience.

Standout Details

Sonic in Mario's Mind 1.1 stands out through stage hazards, enemy placement, and momentum control.

  • Pacing: Use the opening stage to learn jump height, stopping distance, and recovery windows.
  • Safe start: Look for safer paths before chasing risky bonus items or shortcuts.
  • Replay value: When a level gets crowded, slow down and read enemy cycles before committing.
  • Pacing: Use the opening stage to learn jump height, stopping distance, and recovery windows.
  • Safe start: Look for safer paths before chasing risky bonus items or shortcuts.

First-Run Advice

When a level gets crowded, slow down and read enemy cycles before committing.

  • Pacing: Use the opening stage to learn jump height, stopping distance, and recovery windows.
  • Safe start: Look for safer paths before chasing risky bonus items or shortcuts.
  • Replay value: When a level gets crowded, slow down and read enemy cycles before committing.

Source Context

Sonic in Mario's Mind 1.1 is cataloged as an N64 entry. The N64 context helps distinguish this entry from nearby ports, revisions, or arcade versions. The current tags are Mario, Platformer, Nintendo 64, 64-Bit, Console, which help group the page with similar games without relying on a single generic label.

Play FAQ

Is Sonic in Mario's Mind a finished/full game?

Yes, version 1.1 is considered a complete and stable hack featuring multiple levels, goals, and a cohesive campaign blending both series’ elements.

Will the homing attack from Sonic games be accurately included?

It is implemented within Mario's framework, likely requiring a jump-spin and aiming at targets; you hold a button (commonly the X action button) for a targeting spin launch toward the nearest marked foe/lock when close enough.

Do any enemies from Sonic universe appear?

Likely yes; hacks commonly add enemy spawns based on famous Sonic foes via visual, audio modifications but behaviors may stay tied to Mario enemies; some special stages may include rings and spring arrangements true to Sonic zone aesthetics.

FAQ

Is Sonic in Mario's Mind a finished/full game?

Yes, version 1.1 is considered a complete and stable hack featuring multiple levels, goals, and a cohesive campaign blending both series’ elements.

Will the homing attack from Sonic games be accurately included?

It is implemented within Mario's framework, likely requiring a jump-spin and aiming at targets; you hold a button (commonly the X action button) for a targeting spin launch toward the nearest marked foe/lock when close enough.

Do any enemies from Sonic universe appear?

Likely yes; hacks commonly add enemy spawns based on famous Sonic foes via visual, audio modifications but behaviors may stay tied to Mario enemies; some special stages may include rings and spring arrangements true to Sonic zone aesthetics.

How are lives, health rings handled?

Instead of power stars and Mario's coin health, you gather rings providing health in classic green bubble/life system, and you need a certain amount/star emblems/coins to unlock some paths - but main advancement likely still relies on key star-like items.

Are the game’s controls the same as original Super Mario 64?

No; they’re altered to give Sonic distinct moves (dash, spin, rolling, bounce attacks) in the same engine requiring a learning curve for fast momentum-based movement; many levels may require more speed and fewer precision jumps (although both aspects appear).