Overview
About This Version
Battle classic arcade bosses as Leonardo, Donnatello, Raphael, and Michelangelo in the ultimate four-player Teenage Mutant Ninja Turtles: Turtles in Time co-op experience. Fight Shredder through time!
Battle classic arcade bosses as Leonardo, Donnatello, Raphael, and Michelangelo in the ultimate four-player Teenage Mutant Ninja Turtles: Turtles in Time co-op experience. Fight Shredder through time!
Highlights to Watch
Teenage Mutant Ninja Turtles - Turtles in Time stands out through crowd control, spacing, and steady stage clearing.
- Version check: Keep enemies on one side when possible so you are not surrounded.
- Pacing: Clear weaker enemies first so bigger threats are easier to read.
- Safe start: Use spacing before button speed; standing in the wrong lane gets punished quickly.
- Version check: Keep enemies on one side when possible so you are not surrounded.
- Pacing: Clear weaker enemies first so bigger threats are easier to read.
Starting Tips
Clear weaker enemies first so bigger threats are easier to read.
- Version check: Keep enemies on one side when possible so you are not surrounded.
- Pacing: Clear weaker enemies first so bigger threats are easier to read.
- Safe start: Use spacing before button speed; standing in the wrong lane gets punished quickly.
Platform Notes
Teenage Mutant Ninja Turtles - Turtles in Time is cataloged as a Classic Arcade entry. Title markers such as 4 Players ver. UAA help separate this Classic Arcade entry from nearby regional or build variants. The current tags are TMNT, Beat 'em Up, Co-op, Multiplayer, Ninja, which help group the page with similar games without relying on a single generic label.
Gameplay FAQ
What does the 'UAA' in the version title mean?
UAA is a regional designation for this specific release of the arcade game; essentially, it's the proper North American 4-player cab experience version with expected difficulty/locations and gameplay.
What's the best character for beginners?
Leonardo with balanced katanas or Michelangelo with quick and fun nunchaku attacks are forgiving for their reach/speed; Donatello trades speed for impressive staff range; Raphael offers high damage but closer vulnerability.
Are 'secret moves' or extra mechanics beyond attack/jump?
Yes, while running (press and hold down + jump forward), tap the attack after to do a Flying Kick—it also adds extra techniques for area attacks when paired with timing or throw sequences, like toss into other mobs.