Contra (US, Set 1)
Cadillacs & Dinosaurs (930201 etc)

Cadillacs & Dinosaurs (930201 etc)

Street Fighter II' - Champion Edition (YYC bootleg set 2, 920313 etc) [Bootleg]

Street Fighter II' - Champion Edition (YYC bootleg set 2, 920313 etc) [Bootleg]

Penguin Brothers (Japan)

Penguin Brothers (Japan)

Street Fighter II' - Champion Edition (street fighter 2' 920513 etc)

Street Fighter II' - Champion Edition (street fighter 2' 920513 etc)

Neo Bomberman

Neo Bomberman

Donkey Kong (US set 1)

Donkey Kong (US set 1)

Snow Bros. 2 - with new elves

Snow Bros. 2 - with new elves

Metal Slug 2 - Super Vehicle-001/II (NGM-2410) (NGH-2410)

Metal Slug 2 - Super Vehicle-001/II (NGM-2410) (NGH-2410)

Pac-Man (Midway)

Pac-Man (Midway)

Bubble Bobble

Bubble Bobble

Snow Bros. - Nick & Tom (set 1)

Snow Bros. - Nick & Tom (set 1)

The King of Fighters 2002 Super (bootleg) [Bootleg]

The King of Fighters 2002 Super (bootleg) [Bootleg]

Metal Slug X - Super Vehicle-001 (NGM-2500)(NGH-2500)

Metal Slug X - Super Vehicle-001 (NGM-2500)(NGH-2500)

Metal Slug 3 (NGM-2560)

Metal Slug 3 (NGM-2560)

Tumble Pop (World)

Tumble Pop (World)

Pang (World)

Pang (World)

Ghosts'n Goblins (US)

Ghosts'n Goblins (US)

Knights of the Round (911127 etc)

Knights of the Round (911127 etc)

Neo Turf Masters / Big Tournament Golf

Neo Turf Masters / Big Tournament Golf

Street Hoop / Street Slam / Dunk Dream (DEM-004) (DEH-004)

Street Hoop / Street Slam / Dunk Dream (DEM-004) (DEH-004)

Street Fighter III 2nd Impact: Giant Attack (USA 970930)

Street Fighter III 2nd Impact: Giant Attack (USA 970930)

Kung-Fu Master

Kung-Fu Master

SNK vs. Capcom - SVC Chaos Super Plus (bootleg) [Bootleg]

SNK vs. Capcom - SVC Chaos Super Plus (bootleg) [Bootleg]

Garou - Mark of the Wolves (NGM-2530)

Garou - Mark of the Wolves (NGM-2530)

Double Dragon (Neo-Geo)

Double Dragon (Neo-Geo)

The King of Fighters '97 oroshi plus 2003 [Bootleg]

The King of Fighters '97 oroshi plus 2003 [Bootleg]

Shinobi (set 6, System 16A, unprotected)

Shinobi (set 6, System 16A, unprotected)

The King of Fighters '97 Plus 2003 (bootleg / hack) [Bootleg]

The King of Fighters '97 Plus 2003 (bootleg / hack) [Bootleg]

Aero Fighters 2 / Sonic Wings 2

Aero Fighters 2 / Sonic Wings 2

The King of Fighters 2001 Plus (set 1, bootleg / hack) [Bootleg]

The King of Fighters 2001 Plus (set 1, bootleg / hack) [Bootleg]

The Punisher (930422 etc)

The Punisher (930422 etc)

Mega Man 2 - the power fighters (960708 USA)

Mega Man 2 - the power fighters (960708 USA)

Pac-Man Plus

Pac-Man Plus

Dig Dug (rev 2)

Dig Dug (rev 2)

Golden Axe: The Revenge of Death Adder (World, Rev B)

Golden Axe: The Revenge of Death Adder (World, Rev B)

Golden Axe (set 6, US, 8751 317-123A)

Golden Axe (set 6, US, 8751 317-123A)

Super Pang (World 900914)

Super Pang (World 900914)

Neo-Geo Cup '98 - The Road to the Victory

Neo-Geo Cup '98 - The Road to the Victory

Pac-Mania

Pac-Mania

The King of Fighters 2003 (NGM-2710)

The King of Fighters 2003 (NGM-2710)

Frogger

Frogger

Teenage Mutant Ninja Turtles - Turtles in Time (4 Players ver. UAA)

Teenage Mutant Ninja Turtles - Turtles in Time (4 Players ver. UAA)

Spin Master / Miracle Adventure

Spin Master / Miracle Adventure

The King of Fighters '94 (NGM-055)(NGH-055)

The King of Fighters '94 (NGM-055)(NGH-055)

Super Puzzle Fighter II Turbo (Super Puzzle Fighter 2 Turbo 960620 USA)

Super Puzzle Fighter II Turbo (Super Puzzle Fighter 2 Turbo 960620 USA)

Bad Dudes vs. Dragonninja (US)

Bad Dudes vs. Dragonninja (US)

Black Tiger

Black Tiger

The King of Fighters 2002 (NGM-2650)(NGH-2650)

The King of Fighters 2002 (NGM-2650)(NGH-2650)

Metal Slug 4 (NGM-2630)

Metal Slug 4 (NGM-2630)

Green Beret

Green Beret

Wonder Boy in Monster Land (English bootleg set 1)

Wonder Boy in Monster Land (English bootleg set 1)

Hyper Street Fighter 2: The Anniversary Edition (040202 USA)

Hyper Street Fighter 2: The Anniversary Edition (040202 USA)

Mega Man - the power battle (951006 USA)

Mega Man - the power battle (951006 USA)

Teenage Mutant Ninja Turtles (World 4 Players)

Teenage Mutant Ninja Turtles (World 4 Players)

Demon Front (V105)

Demon Front (V105)

SNK vs. Capcom - SVC Chaos (JAMMA PCB, set 1)

SNK vs. Capcom - SVC Chaos (JAMMA PCB, set 1)

Samurai Shodown IV - Amakusa's Revenge / Samurai Spirits - Amakusa Kourin (NGM-222)(NGH-222)

Samurai Shodown IV - Amakusa's Revenge / Samurai Spirits - Amakusa Kourin (NGM-222)(NGH-222)

Sengoku 3 / Sengoku Densho 2001

Sengoku 3 / Sengoku Densho 2001

Art of Fighting 3 - The Path of the Warrior / Art of Fighting - Ryuuko no Ken Gaiden

Art of Fighting 3 - The Path of the Warrior / Art of Fighting - Ryuuko no Ken Gaiden

Three Wonders (wonder 3 910520 etc)

Three Wonders (wonder 3 910520 etc)

Altered Beast (set 8, 8751 317-0078)

Altered Beast (set 8, 8751 317-0078)

Aero Fighters 3 / Sonic Wings 3

Aero Fighters 3 / Sonic Wings 3

The Simpsons (4 Players World, set 1)

The Simpsons (4 Players World, set 1)

Contra (US, Set 1)

This shooter focuses on pattern reading, power-up timing, and survival under pressure. Review the platform, tags, and practical play notes before starting in your browser.

Published
1987
Added
2026-04-02
Platform
Classic Arcade
Developer
Unknown

Overview

Game Profile

Contra is a Classic Arcade shooter centered on enemy waves, lane control, and quick reactions. Best suited for players browsing Contra, Run and Gun, Co-op entries. Title markers such as US, Set 1 help separate this Classic Arcade entry from nearby regional or build variants.

Contra is a Classic Arcade shooter centered on enemy waves, lane control, and quick reactions. Notable details include pacing. Best suited for players browsing Contra, Run and Gun, Co-op entries. Title markers such as US, Set 1 help separate this Classic Arcade entry from nearby regional or build variants.

Core Strengths

Contra stands out through pattern reading, power-up timing, and survival under pressure.

  • Pacing: Move in small corrections instead of sweeping across the whole screen.
  • Safe start: Save heavy attacks or bombs for crowded moments and boss phases.
  • Replay value: Learn where enemies enter before trying to chase every pickup.
  • Pacing: Move in small corrections instead of sweeping across the whole screen.
  • Safe start: Save heavy attacks or bombs for crowded moments and boss phases.

What to Check First

Learn where enemies enter before trying to chase every pickup.

  • Pacing: Move in small corrections instead of sweeping across the whole screen.
  • Safe start: Save heavy attacks or bombs for crowded moments and boss phases.
  • Replay value: Learn where enemies enter before trying to chase every pickup.

Build and Region Notes

Contra is cataloged as a Classic Arcade entry. Title markers such as US, Set 1 help separate this Classic Arcade entry from nearby regional or build variants. The current tags are Contra, Run and Gun, Co-op, Military, Classic Arcade, which help group the page with similar games without relying on a single generic label.

Common Questions

What should I know before playing Contra?

Known worldwide as the Konami Code, entering Up, Up, Down, Down, Left, Right, Left, Right, B, A (sometimes START on certain ports) at the title screen awards you with precious 30 additional lives per player.

What power-up letters should I prioritize?

Always prioritize collecting the S-letter power-up for the spread shot. This game's most valuable power-up fires a spray pattern forward that wipes out entire lanes, allowing much faster crowd destruction and is especially powerful against bosses. The M Machine-Gun and L Laser guns are powerful runner-ups for fast-firing or pierce attacks but never neglect picking up an S.

Does game difficulty increase with two players?

Yes, many players report tougher enemy placements and aggression spikes during two-player sessions. Certain bosses' spawn patterns or projectile attacks might become more complex, and while cooperation reduces per-player responsibility in terms of positioning, mistakes may be magnified.

FAQ

What should I know before playing Contra?

Known worldwide as the Konami Code, entering Up, Up, Down, Down, Left, Right, Left, Right, B, A (sometimes START on certain ports) at the title screen awards you with precious 30 additional lives per player.

What power-up letters should I prioritize?

Always prioritize collecting the S-letter power-up for the spread shot. This game's most valuable power-up fires a spray pattern forward that wipes out entire lanes, allowing much faster crowd destruction and is especially powerful against bosses. The M Machine-Gun and L Laser guns are powerful runner-ups for fast-firing or pierce attacks but never neglect picking up an S.

Does game difficulty increase with two players?

Yes, many players report tougher enemy placements and aggression spikes during two-player sessions. Certain bosses' spawn patterns or projectile attacks might become more complex, and while cooperation reduces per-player responsibility in terms of positioning, mistakes may be magnified.

Why does the level direction or perspective change multiple times?

This unique design was popularized by Konami within Contra and its sequels — standard 'run-to-the-right' stages (Stages 1,3,5,7, and finally 8) are interspersed with 'Base' stages (2, 4 and 6 in particular), which incorporate vertical climbing/dropping phases that provide dramatic variety while maintaining consistent, fast pacing.

What does the flashing symbol in water stages signify?

The swirling vortex seen especially in Area 2 or in waterlogged sections marks checkpoints; if any player touches it while the graphic sparkles and flashes, you instantly warp across the next underwater passage — which could help you outrange a dangerous new enemy spawn before it is activated. But don't be careless—these are also high-intensity ambush points.